{"id":25807,"date":"2022-07-18T16:49:00","date_gmt":"2022-07-18T16:49:00","guid":{"rendered":"https:\/\/provenreality.com\/?p=25807"},"modified":"2022-10-04T08:07:15","modified_gmt":"2022-10-04T08:07:15","slug":"vr-ar-in-the-healthcare-domain-a-timeline","status":"publish","type":"post","link":"https:\/\/provenreality.com\/virtual-reality\/vr-ar-in-the-healthcare-domain-a-timeline\/","title":{"rendered":"VR & AR in the Healthcare Domain: A Timeline"},"content":{"rendered":"\n

A simulated environment made possible by computer technology is known as virtual reality. Virtual reality can be experienced by wearing a wide field of vision headset. To build immersive experiences, designers, visual and sound artists, engineers, and programmers combine their expertise and abilities, making people assume they have been to a different planet.<\/p>\n\n\n\n

In addition to virtual reality, augmented reality has made significant strides for quite some time. Typically, it extends the real environment with 3D or 2D virtual objects, buttons, and sounds. When working with visual objects, tables, floors, and other real plane surfaces are often needed.<\/p>\n\n\n\n

Augmented and virtual reality in healthcar<\/h3>\n\n\n\n

Wearable devices are becoming increasingly popular in emerging economies as AR and VR technologies advance due to lowering hardware and device delivery costs, more educational content, and a rise in health-related applications. As the healthcare infrastructures and availability of technology improve, markets like the Asia Pacific (excluding Japan and China), Central and Eastern Europe, Latin America, the Middle East, and Africa are starting to leverage more and more wearables.<\/p>\n\n\n\n

This article will highlight some of the significant milestones of AR\/VR in the healthcare sector.<\/p>\n\n\n\n

History of AR-VR in healthcare<\/h3>\n\n\n\n

1838:<\/strong> ‘Stereoscope’ was invented by Charles Wheatstone. The stereoscope enabled viewers to see 3D pictures.<\/p>\n\n\n\n

1929:<\/strong> Ed Links created a flight simulator named ‘Link Trainer,’ which allows pilots to train and have an accurate representation of controlling a real plane.<\/p>\n\n\n\n

1939:<\/strong> ‘View-Master’ was created by William Gruber. Its simple stereoscopic viewer allowed one to look at two identical pictures cross-eyed to see a unified 3D image.<\/p>\n\n\n\n

1956: <\/strong>This is one of the years that paved the way for AR-VR technology in the modern age. Sensorama, considered one of the earliest immersive VR systems, was invented by Morton Heilig.<\/p>\n\n\n\n

1968: <\/strong>The first VR head-mounted display, The Sword of Damocles, was invented by Ivan Sutherland.<\/p>\n\n\n\n

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