{"id":26073,"date":"2022-11-21T08:54:39","date_gmt":"2022-11-21T08:54:39","guid":{"rendered":"https:\/\/provenreality.com\/?p=26073"},"modified":"2023-09-05T11:16:42","modified_gmt":"2023-09-05T11:16:42","slug":"how-virtual-reality-is-changing-the-landscape-of-healthcare","status":"publish","type":"post","link":"https:\/\/provenreality.com\/healthcare\/how-virtual-reality-is-changing-the-landscape-of-healthcare\/","title":{"rendered":"How Virtual Reality Is Changing the Landscape of Healthcare"},"content":{"rendered":"\n
Who needs anesthesia medications when you can get the surgery done by meditating in a peaceful meadow? <\/p>\n\n\n\n
Sounds unrealistic? A team of researchers at Beth Israel Deaconess Medical Center in Boston, Massachusetts, published a study in which VR technology was utilized to lessen patients’ pain during surgery, according to a report by MIT Technology Review. A group of 34 individuals getting elective hand surgery were divided into two equal groups as part of the research. The VR group received headsets, allowing them to immerse in a range of calming content (guided meditation, peaceful forests, and pleasant meadows). The other group simply depended on traditional anesthetics procedures.<\/p>\n\n\n\n
The study’s findings supported that virtual reality can eventually take the role of traditional anesthetic administered before an OT. According to the study, those who enjoyed VR entertainment required much less sedation than those who did not (125.3 milligrams\/hour as opposed to an average of 750.6 milligrams\/ hour).<\/strong><\/p>\n\n\n\n Over the years, we have observed the usage of immersive technology for a number of medical applications and how it is transforming healthcare. This covers anything from virtual reality (VR) hospital tours created especially for kids to augmented reality (AR) eyewear to transmit important information to health institutions. We have also started seeing immersive technology employed to replace anesthetic medications, which occasionally have unfavorable side effects.<\/p>\n\n\n\n The virtual reality (VR) market in healthcare is anticipated to grow at a CAGR of 38.7%, from USD 628.0 million in 2022 to USD 6.20 billion by 2029.<\/em><\/p>\n<\/blockquote>\n\n\n\n Virtual reality is being used more and more to deliver telemedicine around the world, help with pain management, and train medical professionals. Headsets can extend a practitioner’s reach to any location on the earth for $300 to $1,000 per device. One study found that using virtual reality as an additional educational tool can significantly improve doctors’ performance. Let us look at the healthcare verticals that can be substantially transformed by virtual reality.<\/p>\n\n\n\n By combining robots and virtual reality technology, doctors may assist stroke patients anywhere in the world, even in states or nations far apart from one another, with their recovery. At Georgia Institute of Technology, patients receiving neurorehabilitation, including those suffering from a stroke, are given robotic devices called Motus strapped to their arms and legs. Patients and practitioners use virtual reality headsets. The Motus device transmits input to the doctor, who may direct the patient through workouts to help them regain lost movements.<\/p>\n\n\n\n Another component of the Motus device is intended to aid stroke sufferers through virtual reality games. There are roughly 25 different kinds, ranging from straightforward operations like adjusting a thermostat to moving an avatar in a virtual setting. These games make therapy engaging and enjoyable.<\/p>\n\n\n\n The use of VR has hastened patients’ results like an improved range of motion, pain relief, and increased adherence to treatment plans. Patients can view their personalized statistics and track their development in real time.<\/p>\n\n\nVirtual reality in healthcare is expanding<\/strong><\/h2>\n\n\n\n
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Telemedicine<\/strong><\/h2>\n\n\n\n